top of page
The Path Ahead
Release Date - September, 2017
Engine - Unity
Position - Designer, Artist & Writer
Platform - Windows
Other Tools Used - Blender, Photoshop & YeD
Team Size - Four, including myself.
Info
This was a narrative game where I served several positions. That of an artist, a designer and a writer. This game was built in ten days and was perhaps the most roles I took for any game.
​
The game follows a road trip taken by two long time friends as they drive to a prestigious college both of them were accepted to. The game is dialoge and narrative based and has a story with multiple endings.
bottom of page