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The Path Ahead

Release Date - September, 2017

Engine - Unity

Position - Designer, Artist & Writer 

Platform - Windows

Other Tools Used - Blender, Photoshop & YeD

Team Size - Four, including myself.

Info

 

This was a narrative game where I served several positions. That of an artist, a designer and a writer. This game was built in ten days and was perhaps the most roles I took for any game.

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The game follows a road trip taken by two long time friends as they drive to a prestigious college both of them were accepted to. The game is dialoge and narrative based and has a story with multiple endings.

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