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Ad-Venture

Release Date - August, 2017

Engine - Unity

Position - Designer

Platform - Windows & WebOS

Other Tools Used - YeD Graph Editor & PhotoShop

Team Size - Four, including myself.

Info

 

Responsible for designing the levels and also the gameplay. The game uses (fake) adverts as gameplay mechanics. I also put together the artwork of the aforementioned ads.

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The game follows a simplistic, Mario style gameplay until the ads break into the game, effectively acting as a mechanic.

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