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Ad-Venture
Release Date - August, 2017
Engine - Unity
Position - Designer
Platform - Windows & WebOS
Other Tools Used - YeD Graph Editor & PhotoShop
Team Size - Four, including myself.
Info
Responsible for designing the levels and also the gameplay. The game uses (fake) adverts as gameplay mechanics. I also put together the artwork of the aforementioned ads.
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The game follows a simplistic, Mario style gameplay until the ads break into the game, effectively acting as a mechanic.
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