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Intense Security

Release Date - November, 2017

Engine - Unreal Engine 4

Position - Designer, writer & project manager

Platform - Windows

Other Tools Used - Final Draft, Photoshop & Blender

Team Size - Five, including myself.

Info

 

The first game I made using Unreal Engine and in the first person view.

The game follows Officer Mick Jerards who is offered a desk job at an intel HQ after getting injured on the front lines. The gameplay revolves around the player filtering the mail that is received by the intel office.

The story and the universe is similar to USA during the early years of American involvement in World War 2, however, this is an alternate timeline story and the nations and players here are different from the one we know.

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My involvement with the project was as a lore and dialogue writer along with being a systems and level designer while also acting as the project manager.

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